The new National Curriculum that began in September 2014 has seen big changes in the subject that was previously known as ICT. Computing is the new subject title which covers the following three areas.
Computer Science where pupils will be taught how to write code (programs) and understand how computers work in their many forms.
Information Technology (IT) where pupils will use different technologies such as the internet to create, organise, store and solve problems.
Digital Literacy where all students will be encouraged to develop their skills in all the major software packages such as word-processing, desk top publishing and spreadsheets so they can use these programs in a creative, responsible and confident way.
The scheme of work is designed in such a way that students have the opportunity to use the computers in discreet IT lessons as well as across the curriculum. Pupils will be able to create school newsletters, take part in national coding competitions such as Animation 2016 run by Manchester University and appreciate the advantages and disadvantages of using IT in everyday life.
At St Ambrose we have 24 workstations connected to a secure server which allows internet access and wireless connectivity. There are further workstations in classrooms around the school which have a wide variety of age appropriate software in addition to the main software packages.
By the end of Key Stage 2 it is the aim of the department that all St Ambrose pupils will be able to write and debug basic code, understand what an algorithm is, appreciate what networks are, have the ability to collect, analyse, present and evaluate information and recognise what is acceptable and unacceptable behaviour when using computers.
Computing Scheme Of Work
Early years children are introduced to a variety of IT resources including digital cameras, remote control devices, and appropriate software programs.
Infant 1 General computer awareness, technology around us, assembling text to label pictures, introduction to basic coding through expresso.
Infant 2 Using pictures & text to write stories, developing keyboarding skills through use of appropriate software, developing and debugging code using expresso and logo.
Pupils entering Juniors will begin to build on what has been taught in their infant classes. Emphasis will be placed on pupils recognising importance of design and breaking things down into smaller parts in order to solve a problem , i.e boys are introduced to computational thinking.
Prep 1 Introduction to using scratch and the ability to use sequences in coding, introduction to basic word- processing and spreadsheet functions and using the internet to research science and history topics.
Prep 2 Design and debug a program using scratch to make a story. Understand the importance of repetition when coding. The ability to create charts and graphs. Present information to different audiences.
Prep 3 Creating simple games through coding, introduce idea of control systems using logo, understand how computer networks can provide multiple services and develop their searching techniques on the internet. Introduce database software.
Prep 4 Pupils will be able to program a simple maths quiz and are introduced to the idea of variables and selection in coding. Understand how computer systems work. Combine a variety of software programs to solve a problem. Introduce pupils to HTML and help them understand how web pages work. Develop their database skills and the importance of this software in everyday life.
All years will continue to develop their word processing, DTP & spreadsheet skills throughout their time at St Ambrose. They will use these IT skills to research various projects or topics.
Each year group will be taught e-safety with an emphasis on what is acceptable and unacceptable behaviour when you use the school network system and the internet.